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Final Fantasy 30th Anniversary News!

#FF30th Logo from Final Fantasy 30th Anniversary Site
(All pictures from Final Fantasy 30th Anniversary Site unless otherwise noted)

2017 marks the 30th anniversary of the Final Fantasy series!  30 years is pretty solid since the original title was supposed to be a swan song for a struggling company, but here we are!  We’ve just received Final Fantasy XV, a couple of remakes/remasters are in the works, Final Fantasy XIV continues to be successful in a market that many fail to break in to, and a plethora of mobile titles have launched in recent years as well.  I’d say the brand is alive and well, despite a few stumbling points along the way.  That said, with Square-Enix gearing up for 30th anniversary shenanigans, let’s take a look at their first round of announcements!

Shall I give you DIS PEAR!?!?

From KnowYourMeme.com
(Silly meme from KnowYourMeme.com)

If I have to explain the above to you, you may not be terribly interest in the Final Fantasy VII Remake that fans have been clamoring for since the days of the PS3.  20 years after its original release, we may see the first episode of the promised remake.  Square-Enix released new key art as part of the 30th anniversary celebration.  The image (shown below) depicts Cloud doing what he does best (looking emo) and the good ol’ One-Winged Angel looking rather emo himself, all framed by the Midgar skyline.  You can almost smell the mako!

From the FF30th Anniversary Site

No other details were given.  Tetsuya Nomura, who is currently working on the remake AND Kingdom Hearts III, released a statement expressing to fans that he needs us to hold on a bit longer for the teams to deliver the promises made for both of these games.  When so much nostalgia is on the line, they should take every precaution necessary.  Whether the statement was meant to hint that the first episode of the remake will miss 2017 remains to be seen.

The Ivalice Alliance Returns!

From the FF30th Anniversary Site

Final Fantasy XII: The Zodiac Age was given a release date of July 11th, 2017 during the first set of announcements.  This remaster brings the Final Fantasy XII International: Zodiac Job System version of the game to the states for the first time.  One of many “director’s cuts” for the series that the US never received, the Zodiac Job System version of the game offered just that, a job system with each job having its own license board, to allow for more party variety in the game.  With trophy support, hunts, and all those license boards to fill out, I’m sure this will keep players coming back for a good while (or at least letting the game run while the Gambit system does the work).  I look forward to stepping back into the shoes of Balthier…. I mean, Vaan, when Final Fantasy XII: The Zodiac Age releases in a few months.

#Chocobros Receive New Content!

The fantastic foursome of Final Fantasy XV are receiving a solid amount of new content in the coming months.  Starting with Power Rangers!  Wait, that’s not right…  Magitek Exosuits!  Easily mistaken for the rangers of our youths, the squad is getting some mighty powerful armor that they can morph into once daily.  While in the exosuits, the quartet will be invulnerable.  Additionally, we’ll see the first episode focusing on a solo bro: Gladiolus.  The content of the DLC was not revealed other than you’ll get to pal around with Cor and Gilgamesh since no bro should go it alone!

Mobile Fantasies

The final announcement in what I assume is just the first wave was the Mobius Final Fantasy will be headed to Steam in just a few days.  On top of that, a crossover promotional event will take place in the game, offering players a variety of in-game bonuses.

Hopefully, in the coming months there will be more announcements celebrating the Final Fantasy series.  Rumors had previously stated there would a compilation of the main series Final Fantasy titles, along with a fancy collector’s edition called the Crystal Edition.  When more news breaks regarding the Final Fantasy festivities, I’ll be sure to have a new write-up!

Exciting Things In Early 2017

2017 Rollover, from innovationexcellence.com
(Image from Innovation Excellence (Thanks Google))

Hello and sorry for the delay in writing new content.  Between weddings and the holidays (read: adulting and social obligations), I haven’t had much time to put a new post to the page, but I’m here to rectify that now!  2016 had some high peaks and low troughs but now’s the time to look forward to the new year and that means A LOT of new games.  Seeing as there are too many to list for the entire year, I’m just going to briefly mention a few things I’m excited for, in no particular order, that should be arriving in the first quarter of the year or so (in the world of adulthood, time is measured in quarters of years, just go with it).

The Nintendo Switch

I’ve written about this a few times before, but I’m very excited about the Nintendo Switch.  I’m curious to see what more they have to unveil (besides a price point and official release date) during the January 12th presentation.  Will we see more attachments?  New features of the base hardware we’ve not been shown?  New titles being confirmed?  Hopefully, it’s all of the above.  Since the last write up I did about the Switch, rumors have come out that the unit will run at a 40% power reduction while not nestled in the cradle.  This makes sense and many devices do this currently.  You trade off some of the raw power of the device for extended battery life, it’s nothing new and nothing to worry about, in my opinion.  Nintendo will make sure its games are still playable at the reduced power levels.  Whether that means they’ll be downscaled to require less “umph” (

The Legend of Zelda: Breath of the Wild

Continuing on the Nintendo train, Breath of the Wild continues to look fantastic.  The Legend of Zelda is one of my favorite game series, if not my absolute favorite.  This entry appears to take the original, more open style of the game and put a modern spin on it and there’s still so much we don’t know!  We’ve barely glimpsed villages and NPCs.  They’ve teased some kind of airship and wingsuited/flying villain.  Armors and weapons that have yet to be seen, Epona hasn’t been shown in a while, other neat tricks the game’s engine can perform (like setting grass on fire with a Fire Rod, fanning it with a Deku Leaf, and riding the updraft from the flames with the same leaf, which is kind of ridiculous), and more!  I’m ready to jump, climb, fight, and lose myself in this new iteration of Hyrule.  New (and nasty) rumors are saying that the game is going to be delayed again so the system can launch with the new Mario title (also excited about) and Nintendo can avoid competing with itself over which title is a must-have (por que no los dos?).  Hopefully, during the Switch press conference on the 12th, we’ll get more concrete details about the game.  Until then, I’m hoping and praying it’s still a launch title.

Persona 5

The Persona series has become super stylized in recent years.  I was sold on the series watching the intro to Persona 3 and reading all the stellar reviews of the game at the time.  Part dungeon-crawler, part high school social sim, all JRPG.  Memento mori, Evokers, and the dark theme all drew me in.  The series has presented a lot of interesting ideas about coming to terms with one’s true self, death, pop culture consumption, and many others.  Persona 5 has been long-gestating and constantly delayed (partially due to Atlus being purchased by Sega and the voice actors’ strike) but looks fantastic from all the information released.  It even has a pretty excellent prequel anime episode that helps set up the story we’ll be jumping into in this iteration.  The series has spawned anime, manga, and gaming off-shoots, some of which even tie together the entries of the series which are usually stand alone.  Most recently, the game was delayed from its projected release date of Valentine’s Day to April 4th (not technically the first quarter of 2017 but I did say, “or so” 😛 ).

Horizon: Zero Dawn

Guerrilla Games has continuously impressed with their newest title for the PS4.  The story is intriguing: robotic creatures have overtaken the earth and humans have been mostly relegated to small tribes, their cities having been reclaimed by nature.  Think Native Americans with high tech weaponry hunting robotic animals instead of flesh-and-blood ones.  The gameplay looks smooth and varied (though they’re probably playing on the PS4 Pro, as seems to be the case recently when titles are being demoed), and has kind of a Monster Hunter vibe to it.  The facial expressions/speech options looked a little stiff and weaker than the rest of what has been presented but that doesn’t take away much from the rest of the showcase.  I’ve tried to avoid watching too much of the game, so as to avoid any potential spoilers or seeing too much in the trailers (a common issue these days), so that’s all I really know about it.  We’ll find out early next year if it ends up being worth our time.

Virtual Reality

This one is a bit more broad than just any one specific title or platform but having played a bit of VR here at the advent, it’s got a lot of promise.  The Vive seems to be leading the pack at the moment, with solid motion controls, room scale for a bit of maneuverability, and other features packed in the headset.  It’s great to bring out at parties and give people a taste of the immersion VR offers.  2017 will hopefully see hardware become a bit more affordable, software become a bit more prevalent, and a killer app that manages to sell a full-fledged video game in a VR package rather than a tech demo or an “experience.”  Many hurdles still need to be addressed, such as in-game motion that doesn’t cause nausea but also isn’t point-and-click teleportation.  Space/movement requirements in the real world and properly marking off boundaries without pulling users out of the game world by throwing up a boundary marker in-game.  The hardware itself needs to be addressed as well.  Every major headset available currently (Oculus, Vive, and PlayStation VR) tethers you to whatever hardware is powering it.  Cutting the cord causes quite the concern for the headsets, both from a power standpoint, as well as a tracking one, but until people aren’t worried about strangling themselves with a cable or pulling down their whole entertainment center by yanking a cord during frantic gameplay, the medium is going to be limited in what it can accomplish.  As for early 2017, PlayStation VR is getting Resident Evil 7.  If the Beginning Hour demo is any indication, we’re in for a terrifying experience.  I’m sure we’ll see plenty of internet videos of people playing the game and being scared out of their minds.  Additionally, Star Wars Battlefront recently received a DLC in the form of an X-Wing Mission Pack for the PlayStation VR.  If you haven’t ever entertained the idea of flying an X-Wing in full immersion, you probably didn’t see the Star Wars movies during your formative years and I apologize for whoever dropped the ball on that one.  Regardless of platform, I hope VR sees some growth in the coming year because it has plenty of potential and just needs the right people to harness it.

I’m going to call it quits with these few things.  Gaming has plenty more to be excited about in 2017 though (Mass Effect: Andromeda, for example)!  Feel free to leave a comment or drop me an e-mail about what you’re excited for in the new year of gaming and whatever your plans may be this evening, be smart and be safe.

See you in the new year!

More Switch News (& Other Tidbits)

Nintendo Switch, from Polygon
(Image from Polygon)

The Nintendo Switch is on everyone’s minds after last week’s unveiling of the new system. Nintendo’s president, Tatsumi Kimishima, has given a few cryptic hints to further whet our collective appetites for more info and rumors continue to fly as Nintendo closes the vault door again after only giving us a peek at the wonderful, nerdy treasures inside. For more concrete details, we will be waiting until January 12. Waiting until after the holidays/new year when the system would potentially be forgotten in the hustle and bustle of the season is smart on Nintendo’s part and it kickstarts the new year with an updated look at the system, as well as starting the ~2 month countdown until the system’s release in March.

Speaking with Bloomberg, Kimishima didn’t give away much. He mentioned that Nintendo has only shown the core concept of the system, not what it is fully capable of. It seems they have more accessories up their sleeves, potentially a few that will be interchangeable with the Joy-Cons strapped to the side of the Switch. Rumors have been flying about the potential add-ons here, everything from infrared pointers to projectors that register motion.

An interesting bit of phrasing to note was that Kimishima said they want people to touch they console in January and experience it for themselves to fully understand what Nintendo is trying to do. The use of the word “touch” here is probably reading into it a bit much, but rumors are saying that the system will feature a 720p touchscreen, which has yet to be confirmed by Nintendo. I believe the comment was made more in the vein of getting hands-on time in order to truly understand what the system can do. Nintendo did not do a good job explaining this with the Wii U and all the cool things/ways of play that it could muster, or of differentiating it in their marketing so parents understood this was a new system, not just a Wii add-on (much like the DS/3DS). In breaking with the “Wii” branding and giving people the opportunity to actually play the console in a sufficient amount of time prior to launch, I think they are setting themselves up to be heard and understood this time. One of their main design philosophies has been to make hardware around their games, not the other way around. So if people don’t understand the hardware, then they’re not going to understand the unique ways to play the games that the company is publishing either. But I digress…

Those of you who were worried about the longevity of the 3DS need not be concerned, as Nintendo’s president has confirmed that they will continue pushing the 3DS as they feel it has a market separate from what the Switch will inhabit. That doesn’t mean consumers will see it that way. If you can play console quality games on the go, why would you settle for a (probably fantastic) 3DS title? Portability, battery life, established install bases, and plenty of other things will factor into this, for certain, but I can’t help but think that Nintendo is going to be stealing a portion of its own market (or maybe occupying the Vita’s shrinking real estate).

2 months and 15 days (but who’s counting?) will tell what we actually receive. Hopefully at that time, they give us a firm release date, price, and what’s included in the launch bundle(s). I assume there will be multiple configurations available, both varied in hard drive space and bundled accessories.  Also, if by some chance you’re reading this Nintendo, give us some news about the Breath of the Wild amiibo while you’re at it!  I’m going to need one of everything (Switch and Zelda amiibo), please and thank you!

In Other News

Square-Enix had a couple of exciting announcements this week.  In addition to releasing the opening cinematic for Kingdom Hearts HD 2.8 Remix, we were treated to the news that 1.5 Remix and 2.5 Remix are being bundled and remastered for the PS4 so for the first time, the entire series, in all its convoluted glory, will be available on one console.  So anyone who has been living under a rock for the past 15 years (Yeah, it’s been that long.  I know it’s weird and we’re old.  Take a moment, if you need it.), can play/watch from start to finish to prepare you for Kingdom Hearts 3, which is set to release next year.  Now, you just have to decide the order in which to play the games.  It’s kind of like a Star Wars dilemma.  Chronological according to release date?  Chronological according to the game’s story?  Or some butchered version, hopping around to not spoil any plot points until they were intended to be revealed?  I’ll leave that up to you to decide.

Not be left out, Final Fantasy XV also had a new bit of info drop.  There’s going to be a DLC pack that allows you to play multiplayer, online, with each of the main 4 heroes being controlled by a human player!  I assume this will be in some segmented story arc, rather than in the main campaign but since a good bit of the story revolves around Noctis and his band of brothers, it would be cool if you could experience the game with a brotherhood of your own at the helm.  We’re almost exactly a month away from the game’s release and I’m ready to dive in and find out whether the 10+ year wait has been worth it!

The last bit of news was slightly more recent than even the above tidbits.  Square-Enix has launched a teaser site, currently with a 5 day countdown, for a new Final Fantasy title for iPhone/Android.  While there have been plenty of Final Fantasy titles of varying degrees of quality for mobile already, the interesting part of this is that it features a note from Chrono Trigger’s director, Takashi Tokita, as well as the fantastic art of Yoshitaka Amano (who has had ties to the Final Fantasy series since its inception, I believe).  This already bodes incredibly well for the title as many JRPGs fans hold Chrono Trigger in very high esteem and having this duo on-board shows that Square-Enix (hopefully) isn’t “phoning” this one in.  *insert pun husky photo here*

I’ll see myself out…

The Last Guardian Has Gone Gold!

Last Guardian, from PlayStation.com
(Image from PlayStation.com)

It’s almost like a dream…  The Last Guardian has finally gone gold.  It’s really going to be released in December. I thoroughly enjoyed Shadow of the Colossus and have fond memories of my freshman year suitemates gathering around to watch me climb impossibly large bosses, be flung around while clinging wildly to the back of flying deities, and throwing myself from Agro onto passing behemoths to stab them in their glow-y spots. ICO, I am ashamed to say, is a game I never completed but have still heard fantastic things about. I remember back in 2012, I was at my parent’s house over Christmas break and I got a call from GameStop. It was a pre-recorded message telling me that Christmas was ruined…

Ok, not really. I’m being dramatic, but it WAS letting me know that the Last Guardian had been cancelled and my preorder deposit was going to be refunded, I just needed to visit my local store to get everything squared away. Well, I wasn’t having any of that. Determined that it had to be some kind of cruel joke, I left my $5 reservation on what became “No Sku Found” for another year before finally, the credit was forcibly returned to me in the form of a $5 gift certificate.

Still choosing not to believe it was actually cancelled, I would talk about the long in-development title with friends who similarly loved Shadow of the Colossus and about what had been teased up to that point. Trico was oddly beautiful. The weird cat-bird-thing that was to be our companion on this adventure. The no doubt heart-wrenching story we would endure upon release and the grand tale that would fill the in-between.

Still, no news broke about the game…

And then it happened. We got some news in early 2015. The Last Guardian trademark had lapsed/been abandoned. Hope seemed lost. Sony did not leave us in our time of need though, as E3 2015 rolled around. A new trailer, for the PS4, and a very wide launch window.

2016.

After originally being announced back in 2009, I believe, the wait is now almost over. Will the long gestating title live up to its name and the legacy of its predecessors? That remains to be seen. Early hands-on articles report camera issues that seemed to plague games around the time of Last Guardians inception. If that’s the only criticism that can be laid at its feet for now, I can deal with that. I can be very forgiving of flaws in games that excel in other areas, such as storytelling or the remaining gameplay elements outside of the camera. When it’s all said and done, I am just excited to return to JAPAN Studio’s next foray into the world of ICO/Shadow of the Colossus. After 7 years, December doesn’t seem so far away…

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